Custom HUDs for Quake Live
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Author:
tifu
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Date added: 2010-06-05 10:07:06
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Description: was bored and made some changes (again...) - moved and changed alpha for timer and ammo count, little fixes for scores display. works with every game mode (people count instead of flag status for ca), own score always on the left and there are 2 versions - with and without custom crosshair
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Author:
namad
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Date added: 2010-06-03 11:35:35
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Description: This is update of my second HUD (http://qlhud.net/hud/5I9H2s) Changes are following:- Bigger timers for power-ups (quad etc)- Bigger level timer + Small level timer to keep level time in peripheral vision area- Horizontal in-game scores Enjoy ;)
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Author:
function9
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Date added: 2010-06-02 19:41:38
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Description: Second verse, same as the first... Not much going on, hp/am/ar font are quite a bit smaller. Other than that, no changes from the previous hud. Weapons cfg by meguro included as well as the settings for bloom that I used for previous screenshots.
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Author:
jones
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Date added: 2010-06-01 23:35:02
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Description: current competitive HUD, as close to the q3 OSP HUD
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Author:
bkp
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Date added: 2010-05-29 07:48:17
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Description: -
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Author:
namad
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Date added: 2010-05-26 09:10:28
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Description: My brand new HUD ;) Featuring symmetrical layout for health/armor/ammo, smaller icons for different powerups, extended crosshair. Works best with hidden gun (cg_drawGun 0). Not compatible with classic weapon bar (some overlap occurs).
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