Custom HUDs for Quake Live
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Author:
qop
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Date added: 2010-04-28 18:56:06
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Description: update, this and that, some fonts bigger. left bottom: serverskill (red), accuractiy (yellow) and speed (blck). in FFA ur name gets blacked, so u can easyer see whos the strongest enemy
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Author:
particless
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Date added: 2010-04-16 22:41:44
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Description: Update version, 0.2. Mirror values for HP/Armor (the higher the value is over 100 the further is from center). Powerups are now all under the weapon bar. The usable ones far left, next are the team powerups. On the right side of the box are the consumables (quad, haste, regen..). Looks nice even with 2 of them.
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Author:
particless
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Date added: 2010-04-16 21:03:51
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Description: I consider that the minimum is needed for a smooth gameplay. The usable powerups are left to the box and the team powerups are symmetric, on the right side. This HUD was inspired from Borgondio (http://qlhud.net/author/Borgondio/). It seems that qop also has something similar, that I like (http://qlhud.net/author/qop/). I might make a version slightly different and one containing the team overlay.
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Author:
qop
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Date added: 2010-04-15 15:16:30
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Description: reworked all game modes. (serverskill permanently shown bottom left)
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Author:
qop
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Date added: 2010-04-08 20:40:10
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Description: health and armor counter with up to 5 squares (3 squares = 81health or more, aka railsafe)
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Author:
ath
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Date added: 2010-04-06 11:24:24
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Description: my hud version 2 NOTE: there is an extra small timer under the itempickup timer, so you will have easier to time the next item! I play this HUD on 1024x768 res.
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