Custom HUDs for Quake Live
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Author:
MGee
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Date added: 2012-08-24 23:38:10
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Description: InstaCTF experiment
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Author:
shug
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Date added: 2012-08-23 23:27:10
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Description: Same as the last one, but smaller.
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Author:
shug
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Date added: 2012-08-23 23:25:23
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Description: First hud, clean code, easy to edit. Colored health, armor, and even ammo values. Custom crosshairs for each weapon, different colors included. Timer is in bottom position for duel, FFA, and TDM. All other game modes it moves to the right, and is small. Speedometer optional and movable with a bind. Takes some setup, but all is included in the readme, explained so that even if this is your first custom HUD you should be able to install it correctly.
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Author:
djowger
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Date added: 2012-08-23 16:38:26
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Description: My HUD is a big mix of other HUDs. However I was unable to find a scoreboard i liked, so I made one myself. It is inspired by Yatar, Tifu & Namad. It works in all 5 standard modes. Fraglimit only shows when needed, same with big blue item timer. There should not be too many overlapping elements, but I do recommend you use cg_drawteamoverlay 2, and cg_drawteamoverlayY in range (-25 to 150) if you use the Lagometer or Weaponbar 3 like me. Enjoy!
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Author:
7percent
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Date added: 2012-08-22 20:31:12
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Description: Very clean HUD. Optimized for dueling.
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Author:
KLOP
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Date added: 2012-08-22 15:45:31
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Description: big hud
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