Custom HUDs for Quake Live
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Author:
djowger
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Date added: 2015-04-25 02:14:17
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Description: Clock Hud - Just an idea I got the other day to merge ZeroQL item table with a analog clock layout. Usage should be self explanatory.... The inner circle is Armor and outer is Mega. Two editions included, one with 100% font opacity, and one with 25% opacity. Not shown in CA.
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Author:
djowger
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Date added: 2015-01-16 21:12:36
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Description: remake of old hud
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Author:
djowger
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Date added: 2014-01-03 15:47:20
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Description: sorry! i forgot to include the readme! :)
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Author:
djowger
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Date added: 2014-01-03 15:44:21
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Description: I did some testing with qop's hud, to try and build an item timer, similar to Zero_QL's item table. It does require to have all numpad keys free. Readme is included. I don't use it that much, as it is annoying to move my mouse hand to numpad keys during game, but maybe some of you want to try it out. V3 of my hud is also included as I modified timer positions to be near my clock, and so is my cfg.
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Author:
djowger
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Date added: 2013-10-07 21:05:49
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Description: Update of my hud. Moved the timer (same position as the noctis hud). Bigger icons and numbers for CTF and CA status.
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Author:
djowger
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Date added: 2012-08-23 16:38:26
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Description: My HUD is a big mix of other HUDs. However I was unable to find a scoreboard i liked, so I made one myself. It is inspired by Yatar, Tifu & Namad. It works in all 5 standard modes. Fraglimit only shows when needed, same with big blue item timer. There should not be too many overlapping elements, but I do recommend you use cg_drawteamoverlay 2, and cg_drawteamoverlayY in range (-25 to 150) if you use the Lagometer or Weaponbar 3 like me. Enjoy!
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