Custom HUDs for Quake Live
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Author:
orInge
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Date added: 2009-12-19 00:37:59
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Description: more_oringe (version 3) A couple minor fixes: crosshair was less than half a pixel off center, and found out that if you turn the default crosshair off, the game doent show target names : ( discovered a fix though: set crosshair to simple dot and cg_crosshairSize 1 : ) My crosshair is half a pixel in width, very precise. For the rest, see previous descriptions = >
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Author:
RoyV
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Date added: 2009-12-18 14:43:14
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Description: Just a simple Q3 look a like HUD, with the timer in the left corner..
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Author:
bdmn
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Date added: 2009-12-18 14:29:27
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Description: Terminal-Team HUD
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Author:
qop
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Date added: 2009-12-18 01:51:07
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Description: just4the record, some update & my autoexec.cfg
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Author:
orInge
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Date added: 2009-12-15 07:01:51
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Description: update to more_oringe (previous HUD) fixed poor position of larger low health counter, and added my own crosshair! feels more precise than default : ) note: in making my scorebox I wanted simplicity in appearance and code. None of that CG_SHOW_IF_PLYR_IS_FIRST_PLACE bullshit. For non-team games, your score is always on top. For team games, red is always on top. For tonight, your mom is always on ...
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Author:
orInge
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Date added: 2009-12-14 23:22:11
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Description: This is the one I use. It is most current, simple, very easy to understand code. Everything is labeled, if you want to make your own modifications. I made a custom scorebox with arrows -> for flag possesion because I thought the icons were ugly. I also made my own you have flag icon cuz again the default is ugly.
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