Custom HUDs for Quake Live
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Author:
orInge
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Date added: 2013-04-18 00:25:40
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Description: ola! Been a long time since I uploaded. Here is my best Hud. I went back and looked at my old hud code and cleaned it up a bit.
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Author:
orInge
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Date added: 2012-02-29 22:28:38
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Description: Hud for .p siggy
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Author:
orInge
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Date added: 2012-02-25 19:11:34
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Description: Just an update with a few fixes. -Currently troubleshooting crosshair. Not included by default now.
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Author:
orInge
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Date added: 2010-08-19 09:03:18
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Description: more_oringe (version 4)<br> <br> This HUD is my masterpiece. It represents the culmination of all my work with HUDS. And it will be my last HUD. So long and thanks for all the frags. (I'm moving to Japan indefinitely)<br> <br> --- Info <br> - All critical data (HEALTH/ARMOR/TIMER/AMMO/WEP) in peripheral vision so you can keep your focus on target.<br> - Reactive Health and Armor counters change color according to stack (0-30 RED 31-60 ORANGE 61-99 YELLOW 100-129 WHITE 130-159 QUAD 160-199 GREEN) (THESE COLORS ARE EASILY CUSTOMIZABLE IN THE CODE)<br> - Health counter (LEFT) doubles in size below 60hp (TIME MEDKIT WELL).<br> - Armor counter (RIGHT) disappears when equal to zero to reduce clutter (ESP. FOR INSTAGIB).<br> - Custom flag possession icon (LOW RIGHT) is smaller, semi-transparent, and located out-of-the-way. <br> - Custom scorebox (HIGH LEFT) is smaller and simpler with fixed score positions and my patented easy-to-see flag possession text arrows (->)<br> - Timer centrally located with powerup timers appearing just below in smaller text.<br> - Small weapon icon appears with ammo counter: this design is meant to be used with cg_showGunModel=0 (MAXIMIZE ENVIRONMENT VIEW)<br> - Ultra precise custom crosshair included by default (Use with cg_crossHairSize=1) but instructions to remove included in code. <br> - Code is super organized, clean, and explicitly labeled, making it easy to make changes and customize.<br> - All customizations can be made in more_oringe.menu <br> - Note: When opening more_oringe.menu to make changes with Notepad ALWAYS UNCHECK Always use this program when opening this kind of file<br> - The anonymity of the .menu file association must be preserved or it will not work. After making changes in Notepad just Save. (NEVER Save As...) Filename can be changed in Windows Explorer via F2.<br> <br> - Give credit. Enjoy.
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Author:
orInge
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Date added: 2010-08-09 03:40:36
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Description: HUD for Hito with no bars...
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Author:
orInge
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Date added: 2009-12-31 00:37:51
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Description: oops. forgot to update .cfg with name change: here is oringe_numbers3 that will work.
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Author:
orInge
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Date added: 2009-12-30 22:57:52
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Description: oringe_numbers3 --- textscale .7 (a bit smaller than previous version) --- swapped position of ammo and health: I played a little original q3 and this is the format of the default hud, with health in the center --- my simple scorebox in upper left and flag posession at bottom right --- SIMPLE and MINIMAL --- CLEAN CODE : )
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Author:
orInge
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Date added: 2009-12-23 07:38:17
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Description: oringe_phantom_hud (version 2) lol! Be sure to check out the Easter Egg in version one first. Merry Christmas Quakers, here is the <real> phantom hud.
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Author:
orInge
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Date added: 2009-12-22 06:16:48
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Description: oringe_phantom_hud
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Author:
orInge
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Date added: 2009-12-19 00:37:59
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Description: more_oringe (version 3) A couple minor fixes: crosshair was less than half a pixel off center, and found out that if you turn the default crosshair off, the game doent show target names : ( discovered a fix though: set crosshair to simple dot and cg_crosshairSize 1 : ) My crosshair is half a pixel in width, very precise. For the rest, see previous descriptions = >
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Author:
orInge
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Date added: 2009-12-15 07:01:51
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Description: update to more_oringe (previous HUD) fixed poor position of larger low health counter, and added my own crosshair! feels more precise than default : ) note: in making my scorebox I wanted simplicity in appearance and code. None of that CG_SHOW_IF_PLYR_IS_FIRST_PLACE bullshit. For non-team games, your score is always on top. For team games, red is always on top. For tonight, your mom is always on ...
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Author:
orInge
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Date added: 2009-12-14 23:22:11
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Description: This is the one I use. It is most current, simple, very easy to understand code. Everything is labeled, if you want to make your own modifications. I made a custom scorebox with arrows -> for flag possesion because I thought the icons were ugly. I also made my own you have flag icon cuz again the default is ugly.
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Author:
orInge
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Date added: 2009-12-13 19:35:47
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Description: george, george, george of the jungle, hes strong as he can be, watch out for that tree!
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Author:
orInge
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Date added: 2009-12-13 18:15:59
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Description: HUD#14 | small update to #13 : decided CTF Flag Status Icons were too tiny
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Author:
orInge
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Date added: 2009-12-13 10:38:17
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Description: HUD#13 | MINIMAL NUMBERS AT EDGES | CUSTOM SCOREBOX & FLAG ICON | CLEAN CODE
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Author:
orInge
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Date added: 2009-12-12 05:24:45
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Description: This is my 12th HUD. Its MINIMAL and CUSTOMIZABLE. I cleaned up the code real nIce. Everything is labeled and made easy to modify to your preferences. Enjoy.
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Author:
orInge
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Date added: 2009-12-10 08:02:14
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Description: First draft of my version of the minimal HUD. Based on the extreme popularity of EmSixTeens simple HUD, and drawing inspiration from Trucks latest HUD. Pure and simple.
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Author:
orInge
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Date added: 2009-12-01 08:45:56
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Description: sorry to spam huds but heres a fix to gottis hud. uploading Dec01 12:45AM
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Author:
orInge
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Date added: 2009-12-01 08:25:45
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Description: Hud for _gotti_ . Minor changes, less clutter. : )
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Author:
orInge
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Date added: 2009-12-01 08:04:12
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Description: Small update to Hud for Hito, Health Counter gets big <61, cuz an accurate shaft will strip your HP quickstyle!
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Author:
orInge
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Date added: 2009-11-28 02:07:58
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Description: Never take your eyes off the target. Everything in periphereal vision. Time Medkit perfectly. Eat more oranges...
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Author:
orInge
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Date added: 2009-11-22 06:00:32
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Description: Finally finished what I feel is close to a final version. Added a lot of features for CTF: flag possession gradients to left and right of timer, changed flag possession graphic, added team indicator (I forget sometimes!), and for all gametypes HEALTH value doubles in size below 61 -useful for timing MEDKIT. Code is cleaned up and easy to modify to your preferences. : )
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Author:
orInge
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Date added: 2009-11-20 22:38:37
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Description: Hud for HIto. For those of you who dont like the clutter midscreen, I moved everything down. Basic Hud, but added useful low health warning. At 30HP or less, the counter doubles in size and goes red; useful for timing MEDKIT.
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Author:
orInge
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Date added: 2009-11-16 04:49:14
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Description: Scorebox is similar to small hud scorebox. Color changing square bars for HEALTH/ARMOR/AMMO. Timer centered, pickups a bit bigger, and clean code, easy to modify to your preferences. Feedback appreciated. oringe@email.com
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Author:
orInge
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Date added: 2009-11-15 06:56:03
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Description: small update to previous HUD; made armor disappear completely when empty. Useful for less clutter in instagib especially.
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Author:
orInge
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Date added: 2009-11-12 08:17:06
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Description: Worked a lot on this one. Much more colorful and customizable. Based on Yatars and Borgondios work. More spaced out. Minimal.
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Author:
orInge
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Date added: 2009-11-08 18:58:54
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Description: everything important is moved closer to crosshair so you can keep your eyes on the prize!
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