Custom HUDs for Quake Live
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Author:
daddeh
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Date added: 2011-02-23 17:34:54
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Description: Updated cfg/xhair and added readme to the zip :>
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Author:
daddeh
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Date added: 2011-02-23 07:12:07
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Description: minor changes, no more visje xhair, found it too much in the end..
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Author:
MGee
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Date added: 2011-02-22 21:31:05
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Description: Just had this idea of a combination of some features of different HUDs which i made 1 HUD out of. have fun
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Author:
MGee
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Date added: 2011-02-22 17:19:43
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Description: New HUD, CTF only. Scores, Leveltimer background, Health icon and Armor icon are team colorized. I increased the Health textsize to 1.5 because of its more importantcy (overall and) over the armor. Everything is scaled to its importantcy and amount of use and is shown @ the bottom of your screen. The health and armor are indicated with 3 different colors to keep it as simple/easy as possible: 0-30 Red (blinking, at health only), 31-99 some sort of orange, 100-200 Blue. Ammo counter switch to red when reaching 5 or less.
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Author:
qop
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Date added: 2011-02-21 01:51:33
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Description: Wayne
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Author:
qop
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Date added: 2011-02-19 16:48:49
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Description: if you use the prev. hud, plz add seta ch_customcrosshair 1 to cfg (or type in console /ch_customcrosshair 1 ) to enable the customcroshair... some upz, less eyecandy, ring-crosshair (only for SG), chat-area on/off, skillrating on/off, +blabla
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