Custom HUDs for Quake Live
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Author:
Joesephus2
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Date added: 2009-04-19 17:52:06
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Description: A slight update to my previous HUD - the code is cleaner, and so is the HUD! In fact - the code is funnier, too. I was bored.
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Author:
Joesephus2
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Date added: 2009-04-19 14:07:53
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Description: More Doomey/Quakey, this HUD features a 3D Animated disembodied head! Based on injxs HUD.
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Author:
Masq
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Date added: 2009-04-19 09:04:20
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Description: Different central icons for enemy/team/player has flag, blinking a/h numbers when red, timer centered in non-ctf games.
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Author:
EmSixTeen
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Date added: 2009-04-19 01:32:28
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Description: EmSixTeens HUD
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Author:
Yatar
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Date added: 2009-04-19 00:01:31
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Description: Simple game info layout for all gametypes, larger text and icons for easy reading especially on larger screens, modular structure, easy to configure
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Author:
Essobie
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Date added: 2009-04-18 19:21:47
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Description: Minimalist, mishmash of injx and Raz3r and my own stuff. Optional crosshair and ammo counter.
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