//////* --------- THE BISTROHUD / README --------- *//////

	made in Bistroland	made by BISTROMan

/* --------- ingame usable cvars description --------- */

	hud_timer 1					// draws the top timer
	hud_timer 2					// draws the bottom timer
	hud_timer 0					// erases the timer (works as well with any other value than 1 and 2)

	hud_timerBackground 1				// draws the top timer background suited for three digits
	hud_timerBackground 2				// draws the top timer background suited for four digits
	hud_timerBackground 3				// draws the bottom timer background suited for three digits
	hud_timerBackground 4				// draws the bottom timer background on suited for four digits
	hud_timerBackground 0				// erases the timer background (works as well with any other value than 1, 2, 3 and 4)

	hud_ammo 1					// draws the first ammo indicator
	hud_ammo 2					// draws the second ammo indicator
	hud_ammo 3					// draws the third ammo indicator
	hud_ammo 4					// draws the fourth ammo indicator
	hud_ammo 5					// draws the fifth ammo indicator
	hud_ammo 6					// draws the sixth ammo indicator
	hud_ammo 7					// draws the seventh ammo indicator
	hud_ammo 8					// draws the eigth ammo indicator
	hud_ammo 9					// draws the ninth ammo indicator
	hud_ammo 0					// erases the ammo indicator (works as well with any other value than 1, 2, 3, 4, 5, 6, 7, 8 and 9)

	hud_ammo2 1					// draws the first secondary ammo indicator
	hud_ammo2 2					// draws the second secondary ammo indicator
	hud_ammo2 0					// erases the secondary ammo indicator (works as well with any other value than 1 and 2)

if two ammo indicators are enabled together, the secondary ammo indicator will be drawn under the other ammo indicator,
which means that the secondary ammo indicator appears when the other ammo indicator disappears

	hud_chat 1					// draws the chat area on top left
	hud_chat 2					// draws the chat area on bottom left
	hud_chat 0					// erases the chat area (works as well with any other value than 1 and 2)

	hud_xhs XY	with	X = 1 or 2 or 3 or 4 or 5	// draws the custom crosshair with X being the spacing between the brushes
				Y = 1 or 2 or 3 or 4						   Y being the size of the brushes

								// WARNING : some of the crosshairs (not all of them) may display inaccurately in other resolutions than 1024x768
								//	     although some anti-aliasing settings may correct this issue

								// 	     they will display improperly in any screen ratio other than 4:3

	hud_xhs 0					// erases the custom crosshair

	hud_lines 1					// draws the centered lines dividing the screen into four parts
	hud_lines 0					// erases the centered lines (works as well with any other value than 1)



if Quakelive doesn't recognize the cvars, open the console and enter the seven following lines :

	seta hud_ammo 1
	seta hud_ammo2 1
	seta hud_timer 1
	seta hud_timerBackground 1
	seta hud_chat 1
	seta hud_xhs 0
	seta hud_lines 0

then, Quakelive should recognize the cvars and further adjustement won't require the "seta" addition

/* --------- other --------- */

the shortcuts section in the .menu file is meant to serve for quick modifications