// qopz qonfiq
// unaliasall
unbindall
 
//*************  WEAPON-BINDINGS  nailgun und proxymine fehlen!
bind t "weapon 3; vstr def-fov2; ch_customcrosshair 1; vAttackOFF; vstr hit-style-off "//Shotgun
bind y "weapon 5; vstr def-fov ; ch_customcrosshair 1 ; vAttackOFF; vstr hit-style-off  "//Rocketlauncher "z"
bind h "weapon 7; vstr def-fov ; ch_customcrosshair 1; vAttackOFF; vstr hit-style-on "//Railgun
bind b "weapon 6; vstr def-fov ; ch_customcrosshair 1; vAttackON ; vstr hit-style-off "//Lightningun
bind e "weapon 4; vstr def-fov ; ch_customcrosshair 1; vAttackOFF; vstr hit-style-off "//Grenadelauncher
bind z "weapon 1; vstr def-fov ; ch_customcrosshair 1; vAttackON ; vstr hit-style-off "//Gauntlet  "y"
bind c "weapon 1; vstr def-fov ; ch_customcrosshair 1; vAttackON ; vstr hit-style-off "//Gauntlet
bind s "weapon 1; vstr def-fov ; ch_customcrosshair 1; vAttackON ; vstr hit-style-off "//Gauntlet
bind a "weapon 1; vstr def-fov ; ch_customcrosshair 1; vAttackON ; vstr hit-style-off "//Gauntlet
bind < "weapon 1; vstr def-fov ; ch_customcrosshair 1; vAttackON ; vstr hit-style-off "//Gauntlet
bind MWHEELUP   "weapon 2; vstr def-fov; ch_customcrosshair 1; vAttackON ; vstr hit-style-off "//MG
bind MOUSE4     "weapon 8; vstr def-fov; ch_customcrosshair 1; vAttackOFF ; vstr hit-style-off "//Plasmagun
bind v          "weapon 9; vstr def-fov; ch_customcrosshair 1; vAttackON ; vstr hit-style-off "//BFG
bind MOUSE5  "weapnext"

///*************  MOUSE + ALIAS  
bind MOUSE1	         "+vAttack"
alias +vAttack       "+attack"	
alias -vAttack       "-attack; vAttackSetDEF; ch_customcrosshair 1 "
alias vAttackON      "alias +vAttack vAttackINIT" 
alias vAttackOFF     "alias +vAttack +attack; vAttackSetDEF" 
alias vAttackINIT    "+attack; vAttackSetLG" 
alias vAttackSetLG   "ch_customcrosshair 2; cg_drawcrosshair 2; cg_crosshairsize 35; cg_crosshairbrightness .7; cg_crosshaircolor 5"
alias vAttackSetDEF  "vstr def-cross; vstr def-cross-size; cg_crosshairbrightness 1; vstr def-cross-color " 







//***************  PRESETS GAMESTART
set def-cross "cg_drawcrosshair 2"
set def-cross-size "cg_crosshairsize 40"
set def-cross-color "cg_crosshaircolor 5"  //26white 5yellow 14cyan
set def-fov  "cg_fov 110"
set def-fov2 "cg_fov 110" //SHOTGUN
set hit-style-off "cg_crosshairhitstyle 0"
set hit-style-on "cg_crosshairhitstyle 2"
set cg_crosshairhitcolor "1"//only RG
set cg_crosshairhittime "250"
seta cg_fov "110"
seta cg_hudfiles "ui/matrix.cfg"
seta cg_hitBeep "2" 
seta r_gamma "1.3"
 

//*************  MOVING + ACTION - BINDINGS
bind r "+forward"
bind d "+moveleft"
bind f "+back"
bind g "+moveright"
bind ALT "+movedown"
bind x "+speed"
bind MOUSE2 "+moveup"
bind CTRL "+button3"  //taunt
bind MOUSE3 "+button2"
bind MWHEELDOWN "vstr rj" 
seta rj "+moveup; +attack; wait; wait; -moveup; wait; -attack; -attack; -attack" 
bind . "exec autoexec.cfg ; print ^6 AUTOEXEC"

 