Yudash's Quake Live Timer (czm's q3 timer remake)
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Filename                : timer
Author                  : yudash
Email Address           : vadr1gar@hotmail.com
Home Page               : N/A
Clan Website            : http://www.thesilentservice.net
IRC Channel             : Irc.enterthegame.com #silent_service
Game			: Quake Live
Description             : czm's original q3 cfg but modified for quake Live
Thanks to		: czm - for q3 timer cfg, made this possible
 
			  			  
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Relase Date: July 10, 2009


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- I also took quad from pgdn and put it in the kp_slash.


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The timer is used to time items.......For example, you pick up Red Armor. 
sing the timer, you press your + on your keypad. At this point, you wont 
see anything special happen, but then you press the seconds in which you 
picked up red armor (look at the clock on the topleft of q4 to get seconds) 
then it will tell your team (yes, your playing tdm with no fraglimit) the 
time in which the NEXT red armor will spawn. It also holds QUAD time when 
u press "Page Down". This will allow you to SPAM to your teammates when quad 
will show up, so you all can pounce on it, preventing the enemy from getting it.
 This helps cordinate tdm teams to control items instead of running around and 
hoping via luck that you get an item when u walk on it. This will help you and 
your team dominate, because you know when the next ra is, and they wont waste 
time sitting there. Poeple who dont have timers, are either outta luck cause their 
camping a item in which was JUST taken, or the pro-good player instinctivly knows 
when stuff pops up. There are many items built into the timer, this you have to 
read the readme. but that is the timer in a nutshell. It's a script of using varible
 strings and binds to keys. This is not a hacking program, a cheat, or anything 
deemed illegal in the gaming scene. This script is perfectly legal, have no worries., 

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Delete any previous versions of the timer, and
simply put the entire "timer" folder in your q4base folder


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"exec timer/QL-timer.cfg" in console for the team version


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When you pick up the following items (Ra,Ya,MH, Quad)
you can time them by -pushing a trigger- and entering the seconds in which you picked up the item.

Triggers:

Ra = Keypad +
YA = Keypad -
MH = keypad *
Quad = Keypad /


kp_enter
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allows you to re-say the last item that you timed. 


kp_del
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shows and keeps QUAD time's only so you dont lose it when u time other items


kp_numlock
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 will increment the last item timed to the next next time. In other words,
 your timer worked and u got the item exactly on the time, press num_lock,
 why re-input the time when pressing num_lock will do the same


Key pad numbers
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you can assign sayteam's to the numbers after you finish typing an item's time, or
you can assign the numbers to re-say item times, look in the teambinds.cfg for details

Key pad numbers
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you can assign sayteam's to the numbers after you finish typing an item's time, or
you can assign the numbers to re-say item times, look in the teambinds.cfg for details
using notepad.

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- Authors may change this/use it as a base for their cfgs. aka. i dont really care