fastest backup: make a .rar
=
autoexec:
=
bind  f8  "vstr vol1 "
seta vol1 "s_volume 0.17 ; bind f8 vstr vol0 "
seta vol0 "s_volume 0    ; bind f8 vstr vol1 "
=
switch beteen high and low graifc:

seta r_subdivisions "4"
seta r_picmip "0"
seta r_gamma "1.00"
seta r_mapoverbrightbits "1"
seta r_overBrightBits "1"
seta r_fullbright "0"
seta r_lightmap "0"
seta r_vertexlight "1"
seta ui_lightingModelPreset "vertex" 

bind RIGHTARROW "vstr light1"    // ---   change the textures with BIND RIGHTARROW   ---
seta light1 " r_picmip 8    ;  r_dynamiclight 0 ; r_gamma 1.2 ; r_subdivisions 80 ; r_vertexlight 0  ; vid_restart ; bind RIGHTARROW vstr light2 "
seta light2 " r_picmip 0    ;  r_dynamiclight 1 ; r_gamma 1   ; r_subdivisions 4  ; r_vertexlight 1  ; vid_restart ; bind RIGHTARROW vstr light1 "     

 
 //   === FIELD OF VIEW  ===   PRESS UPARROW FOR CHANGING THE FOV
seta cg_fov "123"
seta cg_zoomfov "89"
seta cg_zoomSensitivity "0.88"
bind UPARROW "vstr fov1"
seta fov1 " cg_fov 129 ; cg_zoomfov 91 ; bind UPARROW vstr fov2 "
seta fov2 " cg_fov 123 ; cg_zoomfov 84 ; bind UPARROW vstr fov3 "
seta fov3 " cg_fov 117 ; cg_zoomfov 81 ; bind UPARROW vstr fov1 "

 
=
//   ===   CROSSHAIR   ===   
seta cg_crosshairPulse "1"
seta cg_crosshairHealth "0"
seta cg_crosshairsize "23"
seta cg_crosshairHitTime "300"
seta cg_crosshairHitStyle "1"
seta cg_crosshairHitColor "1"
seta cg_crosshairColor "26"
seta cg_crosshairBrightness "1.0"
seta cg_drawCrosshair 2  //6.  //2+  yellow +!
seta cg_drawCrosshairNames "1"

==

bind  f5   " vstr keel1"
seta keel1 " cg_enemyUpperColor 0x00ff00ff ; cg_enemyLowerColor 0x00ff00ff ; cg_enemyHeadColor 0x00ff00FF ; bind f5 vstr keel2 "
seta keel2 " cg_enemyUpperColor 0xffff00ff ; cg_enemyLowerColor 0xffffffff ; cg_enemyHeadColor 0x00ffffFF ; bind f5 vstr keel3 "
seta keel3 " cg_enemyUpperColor 0x00ffffff ; cg_enemyLowerColor 0x00ffffff ; cg_enemyHeadColor 0xff8800FF ; bind f5 vstr keel1 "

=

console:
/writeconfig bla123
/exec bla123.cfg
/loadhud
/vid_restart